Roguelike

English

Noun

Roguelike (plural Roguelikes)

  1. Alternative letter-case form of roguelike.
    • 1998 April 20, LucFrench, “Clean Character System for a Roguelike”, in rec.games.design[1] (Usenet), archived from the original on 4 January 2026:
      I've been thinking about building a Roguelike recently, and a point came to mind; namely, I've played Daggerfall; I liked the concept, but the system was buggy and holeish. So, how would one go about designing a "clean" classless CRPG? Especially a Roguelike, where YASDs are common, and backing up your saves is techinally cheating.
    • 2005 November 21, Zen Clark, “What makes Roguelikes fun?”, in rec.games.roguelike.misc[2] (Usenet), archived from the original on 4 January 2026:
      I have been playing Roguelikes for a little while and have found them pretty fun.
    • 2009 January 19, Perdurabo, “MMORPGs and Roguelikes...”, in rec.games.roguelike.development[3] (Usenet), archived from the original on 4 January 2026:
      2. Are there any features in an MMORPG that should (or could) be implemented in Roguelikes? and of course: 3. Are there any features from Roguelikes that would work well in an MMORPG?

Adjective

Roguelike (comparative more Roguelike, superlative most Roguelike)

  1. Alternative letter-case form of roguelike.
    • 2000 January 11, Brian Robinson, “Diablo *is* an RPG”, in comp.sys.ibm.pc.games.rpg[4] (Usenet), archived from the original on 4 January 2026:
      For those people that play Roguelike games, it means a lot more to say that a game is Roguelike than it means to say that it is like Rogue. Its an unfortunate name for people who are not familiar with the genre because it is deceiving.
    • 2000 April 12, tussock, “Roguelike Game: Definition”, in rec.games.roguelike.misc[5] (Usenet), archived from the original on 4 January 2026:
      ADOM is Roguelike, but with an added ASCII map (good feature of the game, sad it's fixed).
    • 2003 December 10, John Harris, “Roguelike-inspired game for Neverwinter Nights”, in rec.games.roguelike.misc[6] (Usenet), archived from the original on 4 January 2026:
      However, Diablo and Diablo II, while having many aspects common to the genre, I don't consider to be "Roguelike enough."
    • 2008 March 24, Sir Chewbury Gubbins, “Easter Monday Play, Want, Bin”, in uk.games.video.misc[7] (Usenet), archived from the original on 4 January 2026:
      This looks ace! Why haven't I heard of this? Is it Roguelike to the extent of having random dungeons?