cash-grabby

English

Etymology

From cash grab +‎ -y.

Adjective

cash-grabby (comparative cash-grabbier, superlative cash-grabbiest)

  1. (informal) Resembling or characteristic of a cash grab.
    • 2018, Dan Jolin, “Loving the Aliens”, in Terri White, editor, Empire Classics: The Definitive Guide to Iconic Cinema (The Collectors’ Series), number 4, Peterborough, Cambridgeshire: Bauer Media Group, →OCLC, page 38:
      Then there was the more obviously cash-grabby variety: the effective remake, which simply took everything that worked before and did it over — perhaps with the same characters (Jaws 2), perhaps with new ones (Beyond The Poseidon Adventure).
    • 2020 November 6, James He, “The 10 best gacha games to kick off your addiction”, in Happy[1], Newtown, N.S.W.: We Are Happy Media, archived from the original on 24 January 2021:
      Summoners War represents the greedier and more[sic] cash-grabbier side of gacha gaming. This game demands in-game purchases for any real progression and the top guilds allegedly force guildmates into spending thousands of dollars.
    • 2021 May 18, Jeremy Scott, “Growth and the Future”, in Original Sin: From Preacher’s Kid to the Creation of CinemaSins, Nashville, Tenn.: Turner Publishing Company, →ISBN:
      Either we do something that allows you to record your own narration and ding, in which case we worry group movie viewings would be ruined by fans of ours using the app when it’s not wanted … or we would do something lame and cash-grabby that doesn’t represent what we’re about.
    • 2024 June 11, Kate Spencer, chapter 1, in One Last Summer, London: Pan Books, published 2025, →ISBN:
      Those ancient red boats, with their beautiful carved swans on each side, circled around a murky pond in the middle of the Public Garden. I’d lived in the city for over a decade and never once ridden them, because, well, who on earth actually did any of the cash-grabby, touristy things in their own city?
    • 2024 July–August, Lucas M. Thomas, “Fan Feedback Followed: Hot Wheels Unleashed 2: Turbocharged”, in Lucas M. Thomas, editor, Nintedo Force, number 72 (A Tribute to Toriyama), [United States], →OCLC, page 68, column 4:
      The game is still a bit cash-grabby when it shows off extra cars that take real money to buy through the eShop, but the in-game rewards are more than generous and I never felt pressured to have to buy a more powerful vehicle in order to succeed.
    • 2025 September 13, Matt Elliott, “Cash grab? If there’s a problem with Toronto’s speed cameras, it’s that they aren’t grabbing enough cash”, in Toronto Star[2], Toronto, Ont., →OCLC, archived from the original on 17 September 2025:
      The city has told me the average fine for a ticket camera infraction is $107.32. [] Across all 150 cameras in the city, the maximum cash-grabbiest approach could literally generate billions of dollars — enough to finance a new subway line, spruce up every park in the city and maybe even install a giant solid gold raccoon statue at the foot of Yonge Street.
    • 2025 October 22, Zach Moser, “IT: Welcome To Derry Review - I Was Impressed With How The Inventive Scares Made Up For Lackluster Dialogue & Story”, in Screen Rant[3], Saint-Laurent, Que.: Valnet, archived from the original on 1 November 2025:
      One benefit of having a Stephen King universe that can nearly compete with the Marvel Cinematic Universe in terms of scope and adaptations, if not success and theme park attractions, is that even the most[sic] cash-grabbiest idea, like a prequel show to the popular, monosyllabic film series It, doesn’t raise too many eyebrows.