Sammy Lightfoot

Sammy Lightfoot
DeveloperSierra On-Line
PublishersSierra On-Line
Comptiq (PC-88)
DesignerWarren Schwader[1]
PlatformsApple II, Commodore 64, ColecoVision, PC-88
Release1983: Apple, C64
1984: ColecoVision
1985: PC-88
GenrePlatform

Sammy Lightfoot is a video game written by Warren Schwader for the Apple II and published by Sierra On-Line in 1983.[1] It is a multi-screen platform game (or "climbing game", as the genre was called in the US in 1983),[2] in the vein of Donkey Kong. Sammy Lightfoot follows the travails of a circus worker who jumps and climbs through a number of perilous situations. It was initially ported to the Commodore 64[3] followed by ColecoVision[4] and the PC-8800 series.

Reception

The Commodore 64 Home Companion stated that Sammy Lightfoot captures the cartoon spirit and graphic style of Donkey Kong without being a simple donkey clone.[5]

See also

  • Apple Cider Spider, another Apple II platform game released by Sierra On-Line in 1983.
  • Threshold 1981 game also developed by Warren Schwader.

References

  1. ^ a b Hague, James. "The Giant List of Classic Game Programmers".
  2. ^ "The Player's Guide to Climbing Games". Electronic Games. 1 (11): 49. January 1983.
  3. ^ Sammy Lightfoot at Lemon 64
  4. ^ ColecoVision Rarity Guide
  5. ^ Beekman, George (1984). "Sierra On-Line". The Commodore 64 Home Companion. pp. 174–175. Retrieved August 19, 2016.