Ganbare Goemon: Ōedo Daikaiten

Ganbare Goemon Ōedo Daikaiten
DevelopersKonami Computer Entertainment Kobe
Now Production
PublisherKonami
Directors
  • Masami Shimotsuma[1]
  • Hideki Tomida
Producers
  • Keita Kawaminami[1]
  • Etsunobu Ebisu
Designers
  • Daigo Kawashima[1]
  • Kunihiko Niwa
  • Atsushi Nakanishi
Composers
  • Kaori Idaya[1]
  • Nobuhiro Ouchi
SeriesGanbare Goemon
PlatformPlayStation
Release
  • JP: March 29, 2001
  • JP: December 12, 2002 (PSone Books)
GenreAction-adventure
ModesSingle-player, multiplayer

Ganbare Goemon: Ōedo Daikaiten (がんばれゴエモン〜大江戸大回転〜||lit. "Oedo Large Rotation") is the nineteenth Ganbare Goemon game, released for the PlayStation on March 29, 2001.[2]

A villain named Ecorori kidnaps Omitsu, and is up to Goemon and his crew to stop him.

The game is similar to Ganbare Goemon 2 for Super Famicom and Goemon's Great Adventure in that there's mostly side-scrolling levels, accompanied by some Impact bosses and all of its music and sound effects are recycled from the previous games like Mystical Ninja Starring Goemon, Goemon's Great Adventure and Mononoke Suguroku. Unlike previous Goemon games, which have used sprites or 3-D models for the characters, the characters are now represented by pre-rendered CGI, giving them a quasi-3-D look. Also, Yae is featured in her outfit that first appeared in Goemon Mononoke Sugoroku.

References

  1. ^ a b c d Konami (2001). Ganbare Goemon Ōedo Daikaiten (PlayStation). Konami.
  2. ^ "Ganbare Goemon: Ooedo Daikaiten". Retrieved 2013-05-07.