Games, Learning & Society Conference
| Games Learning and Society Conference | |
|---|---|
| Status | Active |
| Genre | Multi-genre |
| Venue | Varied |
| Location | Irvine California |
| Country | United States |
| Inaugurated | 2005 |
| Most recent | 2022 |
| Organized by | Games Learning Society |
| Filing status | Non-profit |
The Games + Learning + Society Conference (GLS Conference) was an academic conference. From 2003 to 2016, the conference was held at the University of Wisconsin-Madison, and in 2022 it was held at the University of California Irvine.[1] The founder and chair is Constance Steinkuehler.
The GLS conference examines how games can be used to transform how people learn and what implications that knowledge has for society.
References
- ^ "Departure of UW scholars spells the end for influential video gaming research group". The Capital Times. 2016-07-27. Retrieved 2022-03-19.
External links
- Official GLS Conference website (archived)
- UW-Madison hosting seventh annual Games+Learning+Society conference (2011)